‘My Shadow and Me’ was created during the 48 hour global game jam in 2022. The theme of the Jam was ‘Duality’, and I worked with a 3 person team to develop every aspect of the project. I was in charge of all of the animation and art for the project, and also assisted with setting the project up in Unity. The game went on to win in 3 categories, for ‘Captivating story or narrative’, ‘Clever use of theme’, and ‘Overall Favorite’.
Find source files and executables for playing here: My Shadow and Me
Outpost Delta is a sidescrolling platformer that debuted in late 2019. I was in charge of most of the major enemy animation, as well as designing and implementing a large amount of the background art and animation; additionally, I consulted on story elements, and story boarded the intro and outro for the project.
Commissioned late in 2021, I was able to work with the owners of Try Hard Coffee to create an original mural piece for their backyard space. The psychedelic tone of the piece is in reference to the vibe of both the coffee shop itself (which has live DJ’s every day), and the neighborhood itself.
Always a fan of handmade small items, this is a small series of face cups I made a few years ago.
A private project, I have had a fascination with the Krampus since I first learned of the legend in 2014. Always a fan of horror, I couldn’t resist making myself a custom holiday sculpture for fun.